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UK funding (£35,264): Guitar Heroes in Music Education? Music-based video-games and their potential for musical and performative creativity Ukri 9 Jan 2014 UK Research and Innovation, United Kingdom

Overview

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Guitar Heroes in Music Education? Music-based video-games and their potential for musical and performative creativity

Abstract This network aims to investigate the potential of music-based video-games, such as Guitar Hero, Wii Music, RockSmith, Dance Central or Child of Eden to foster a creative engagement in its players. By connecting academics from a wide range of relevant disciplines (such as music eduation, music psychology, game and gaming theory, theatre studies) with both game designers and artists and musicians, who have embraced the soft- and hardwares of gaming for creating new ways of composing and performing, we seek to discuss this topic from the best possible variety of angles. We also seek to facilitate discussions and suggestions towards impact by interrogating how our renewed shared understanding about the creative potential of these games will influence future game design. We further ask how existing and future games could be implemented in music education, be it in the classroom or the conservatoire. The network brings together an international group of academics, game designer and developers and composers/musicians, who will meet twice in the UK. The first 2-day meeting will focus on taking stock, exchanging the different perspectives and interest of the participants and the different notions of "creativity", "play", "music-making" and 'education' that each bring to the phenomenon of music-based gaming. We will also seek to differentiate the wide range of available games and platforms and the different kinds of experiences and opportunities for self-expression and learning these afford. We need to distinguish, for example, games such as Guitar Hero or Rock Band, where the focus lies on creating the narrative of a career in the music industry as a performer by emulating great performances by existing artists to games such as Child of Eden or Wave Trip, which are essentially Shooter or Jump and Run games, but where the gameplay's main attraction is that the activity creates also the music. The second 2-day meeting will focus on looking forward: what are the opportunities for game design and the implementation of music-based games in educational settings with an aim to foster music-performative understanding and creativity? Based on some existing pilot studies (e.g. Dr Gianna Cassidy's EPSRC funded project: "Music-Games: Supporting New Opportunities for Music Education", Glasgow, UK) and the collective expertise of the network, we will be able make a range of suggestions and propose a number of findings, which we hope - on dissemination to different groups of beneficiaries - will foster new developments both in game development and music education. To that end, we will present our findings both at the Game Developers Conference, a key event in the Gaming Industry, and write an article for an interdisciplinary music education journal (e.g. Research Studies in Music Education). We will also provide open access opportunities to follow our network through a Blog, which will include excerpts of our discussions, presentations and findings. The network also aims to explore opportunities for future projects, e.g. a funded pilot study of embedding different music-based games in different educational settings (classroom, conservatoire etc.).
Category Research Grant
Reference AH/L009277/1
Status Closed
Funded period start 09/01/2014
Funded period end 31/12/2015
Funded value £35,264.00
Source https://gtr.ukri.org/projects?ref=AH%2FL009277%2F1

Participating Organisations

UNIVERSITY OF KENT

The filing refers to a past date, and does not necessarily reflect the current state. The latest known state is available on the following page: University of Kent, Canterbury.